Aspect of Channeling
While channeling a Skill, all damage is increased by 70%[x].
DIABLO IV DATABASE
While channeling a Skill, all damage is increased by 70%[x].
Your maximum Resolve is increased by 2 and you gain 4% Damage Reduction per Resolve.
While wielding a Two-Handed Weapon, gain 40% Damage Reduction.
You gain 30.0% Damage Reduction, and Poisoned enemies deal 15% less damage to you.
You have 50%[+] increased Crowd Control Duration. While enemies are Unstoppable, you deal 50%[x] increased damage to them.
Gain an additional passive bonus for each Druid form: Human: 55%[x] increased damage to Distant enemies. Werewolf: 55%[x] increased…
Your skills that create Iron Shrapnel, Earthquakes, or Dust Devils deal 60.0%[x] increased damage.
Lucky Hit: Up to a 40.0% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are als…
Your Shadow Clones and Shades also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill increases your Non-physi…
Skills deal up to 60%[x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while y…
Casting an Ultimate Skill generates 8.0 Energy per Skill Rank it has.
While you have an equal number of Frost, Pyromancy, and Shock Skills equipped, you deal 120.0% increased damage.
Enemies take 12.5% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to 10 seconds.
Gain increased Critical Strike Damage equal to 60%[x] of your Block Chance. Blocking doubles this bonus for 10 seconds.
While above 50 Primary Resource, deal 20.0%[x] increased damage and gain Berserking, but lose 3 Primary Resource Regeneration.
Cold damage is increased by 20.0% and makes enemies Vulnerable for 4 seconds.
Your Summons gain increased damage while alive, up to 90%[x] after 10 seconds.
Your Storm Skill damage makes enemies Vulnerable for 4 seconds. You deal 20.0%[x] increased damage to Vulnerable enemies.
Pestilent Swarms deal 100%[x] increased damage, last 50% longer, and spiral outwards.
Your Damage over Time grants you 1.5% Damage Reduction for 2 seconds, stacking up to 30 times.
Pestilent Swarms now also deal 175% of their normal damage as Poisoning damage over 6 seconds.
Enemies you kill while an Ultimate Skill is active grants a stack of Supremacy, each increasing your damage by 9.0%[x], up to 90.0%…
Once an enemy is Slowed by at least 80%, they also become Feared for 3 seconds. You deal 40%[x] increased damage to Feared enemies.
You gain 150%[+] Total Armor, but your Evade has 100% increased Cooldown.