Aspect of Dazzling Light
The first time you apply Judgement to an enemy, you Daze them for 3.0 seconds.
DIABLO IV DATABASE
The first time you apply Judgement to an enemy, you Daze them for 3.0 seconds.
Judging an enemy grants you 30% Damage Reduction for 8 seconds.
When you cast the 3rd attack of your Basic Skills you have a 30% chance to unleash Payback.
Caltrops is now also a Marksman Skill that also throws 25 piercing daggers over its duration, each dealing 15 Shadow damage and app…
Lucky Hit: Up to a 25%[+] chance to create a Mystic Circle for 10 seconds. Casting a Centipede Skill in Mystic Circles empowers the…
Your Eagle Skill damage is increased by 30.0%[x] of your Movement Speed.
Casting Charge Summons 4 Ancients to Charge with you, each dealing 40%[x] of normal damage.Your Summons deal 40% increased damage.
Critical Strikes with Bone Skills increase your Essence Regeneration by 500.0%[x] for 4 seconds.
Every 10% of your Maximum Life Healed grants you grants you 90%[x] increased Blood Skill damage for 4 seconds.
Your Darkness Skills deal 35.0%[x] increased damage to Crowd Controlled enemies and 35.0%[x] increased damage to Elites. These bonu…
You deal 60%[x] increased Werebear Skill damage to Poisoned enemies or Werewolf Skill damage to Crowd Controlled enemies.
Reduces the Cooldown of Leap by 3.5 seconds per enemy hit, up to a maximum of 7 seconds. Hitting a Boss with Leap provides the maxi…
Lucky Hit: Poison Imbued Skills have up to a 35% chance to deploy a Poison Trap while you have Poison Trap equipped.
Your skills that summon Ancients deal 60.0%[x] increased damage.
When killing your Demons, you have a 50% chance for each to count as two kills.
Making an enemy Vulnerable has a 40% chance to also Weaken them for 3 seconds.
Gain 40%[+] increased Maximum Life if you have not had more than 1 active Demon in the last 5 seconds.
Close enemies or those you deal indirect damage to are Slowed by 70% for 3 seconds. You deal 30% increased damage to Slowed enemies.
Hitting enemies with Jaguar Skills increases the damage they take from you by 0.80%[x], up to 80.00%[x].
The amount of Stun Grenades you release is increased by 50%. Stun Grenades deal 30.0%[x] increased damage.
(WIP) This will become a benefits for coming out of Stealth Aspect. Part of existing: Breaking Stealth Heals for 30% Maximum Life.
Bone Storm consumes up to 8 Corpses to increase its duration by up to 15.0 seconds.
You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's Cooldown by 0.70 seconds for each enemy hit…
Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 35% chance to cause an explosion that deals 105 Shadow dama…
Your Ultimate Skill grants you 225.0% increased damage of its element type while active.
While Army of the Dead is active, your Minions take 90% reduced damage and you deal 110%[x] increased Summon Damage.
When hit while not Healthy, you form a protective bubble that grants all Players inside Immune. The bubble lasts for 6.0 seconds an…
Dash Summons a Shadow Clone that also casts Dash, dealing 350% of the Base damage.