Aspect of the Frozen Wake
Forming an Ice Spike increases their damage by 3.0%[x] for 2 seconds, stacking up to 30 times.
DIABLO IV DATABASE
Forming an Ice Spike increases their damage by 3.0%[x] for 2 seconds, stacking up to 30 times.
Your Damage Over Time effects deal 60.0%[x] increased damage to Vulnerable enemies.
Making an enemy Vulnerable increases the damage you do to them by 3.4%[x], up to 68%[x].
Your All Resistance is increased by 140.0% while in Arbiter form.
Lucky Hit: Dealing Cold damage has up to a 20% chance to grant you a Barrier for 10.0% of your Maximum Life for 5 seconds, stacking…
You gain 20.0%[+] Damage Reduction and 10%[+] increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.
Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next 10 attacks within 5 seconds. Can only occu…
Incapacitating a Bleeding enemy deals 60% of their total Bleeding amount as Physical damage.
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Your Disciple skills now Weaken enemies for 8 seconds. You take 15% reduced damage from Weakened enemies.
Consuming a Corpse has a 25% chance to spawn a Blood Orb. Blood Orb Healing is increased by 45%.
Your Desecrated Ground deals 25%[x] increased damage and makes enemies Vulnerable.
Casting a Bone Skill grants 2 stacks of Resolve. Gain 30%[+] increased All Resistances while you have Resolve.
Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 35% chance to cause an explosion that deals 105 Shadow dama…
Whenever you arm a Trap or drop Grenades, you gain 35%[+] increased Movement Speed for 6 seconds.
Freezing enemies grants you 8.0% Damage Reduction for 8 seconds, up to 5 times.
Your Frost damage is increased by 75% against Vulnerable enemies.
Your Crackling Energy charges grant 6.0% increased Critical Strike Damage and 2.5% Attack Speed.
Your Pyromancy Skills deal 60%[x] increased damage against Distant or Immobilized enemies. These bonuses can stack.
Each Crowd Controlled enemy Nearby grants 3.0% Damage Reduction, up to 13 enemies.
Standing still reduces the Cooldown of Mobility Skills by 14.0% per second. After 5 seconds, they become free to Cast.
Taking Direct Damage while you have Volatility has a 75% chance to either strike you for an additional 3% of your Maximum Life as F…
While standing still, gain 14.0%[x] increased damage against Distant enemies for 2 seconds, up to 70%[x].
Gain 13.8%[x] bonus damage for 6 seconds whenever you Shapeshift into a different form. Stacks up to 4 times.
While in Werebear form, you receive 15% additional Healing from all sources. In addition, every 2.0 seconds, gain 1 stack of Overpo…
Lucky Hit: Cutthroat Skills have up to a 50% chance to Execute enemies.Cutthroat Skills deal 45%[x] increased damage.
Your Jaguar Skills gain 50%[+] Critical Strike Chance and they deal 30%[x] increased damage to Injured enemies.
Charge gains an additional Charge. Each target hit by it explodes for 194 Fire damage to surrounding enemies.