Joltkeeper's Aspect
Crackling Energy has a 25% chance to preserve its charge and deals 60%[x] increased damage.
DIABLO IV DATABASE
Crackling Energy has a 25% chance to preserve its charge and deals 60%[x] increased damage.
When entering Stealth, create a cloud that deals 1,170 Poison damage and Immobilizes enemies over 6 seconds.
Your Pyromancy Skills deal 100.0% increased Critical Strike Damage to Burning enemies.
Grenade Skills deal 50%[x] increased damage. This bonus increases to 75.0%[x] against Crowd Controlled enemies.
Ice Spikes and Meteorites deal 90%[x] increased damage and have 50%[+] increased size.
Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for f…
Hexed enemies that try to attack you have a 30.0% chance to instead be Knocked Down for 3 seconds.
Brimstone explosions are 50% larger and deal 15%[x] increased damage. Brimstones instantly detonate when you run over them in Demon…
If you have Eviscerated an enemy in the last 10 seconds, you gain 50%[+] increased Fortify and it refills your Life 200%[+] faster.
When you lose at least 10% of your Maximum Life, you kill Lesser Demons that each absorb up to 10% of your Maximum Life in damage.
Brimstones explode into lava pools, dealing 340% of their damage over 5 seconds. Standing in lava pools grants you Volatility.
Human Skills deal an additional 60%[x] bonus damage to Distant enemies. This bonus increases by an additional 25%[+] if the target …
When Judgement detonates you gain 35.0%[x] increased Movement Speed for 8 seconds.
Lucky Hit: Critically Striking has up to a 25% chance to Fortify for 0.50% of your Maximum Life for each stack of Fervor you have.
Your Disciple Skills with Cooldowns generate up to 60 Faith based on how far your travel with them.
Lucky Hit: Damaging an enemy with a Mobility Skill has up to a 45% chance to restore 50 Energy. Your Maximum Energy is increased by…
Lucky Hit: Hitting an enemy has up to a 35% chance to reduce your Evade Cooldown by 5 seconds. Each stack of Ferocity you have incr…
Lucky Hit: Your Corrupting effects have a 80.0% chance to generate 3 Essence.
Lucky Hit: Cast Basic Skills have up to a 50.0% chance to make your next Core Skill cost no Primary Resource, stacks up to 3 times.
Basic Skills generate 5 additional Primary Resource, once per Skill. Basic Skills deal [0.40 - 0.60]%[x] increased damage for each …
While above [55 - 40] Fury, you are Berserk, but 2 Fury Drains per second.
Casting a Skill that grants Abiter form increases your damage by x[8-12%], stacking up to 10 times. All stacks are lost when leavin…
Enemies infected by Shadow Imbuement take [30 - 70]% of its damage every second. Shadow Imbuement deals [30 - 70]%[x] increased dam…
Lucky Hit: Poison Imbued Skills have up to a [15 - 35]% chance to deploy a Poison Trap while you have Poison Trap equipped.
While in Arbiter, kills grant x[1.5-2.5%] increased Vulnerable damage, up to a maximum of x[75-125%].
Your Juggernaut Skills deal 55%[x][55-75%] increased damage to Bosses and Crowd Controlled enemies.
Consuming a Corpse increases your Movement Speed by [20.0 - 40.0]% for 8 seconds.