Gospel of the Devotee
Your Basic Skills are empowered. Damaging an enemy with a Basic Skill causes them to take 48%[x] increased damage from your other B…
DIABLO IV DATABASE
Your Basic Skills are empowered. Damaging an enemy with a Basic Skill causes them to take 48%[x] increased damage from your other B…
Defensive Skills deal 720 damage to Nearby Poisoned enemies, increased by 50%[x] for every 100 Willpower you have.Current Bonus: 0%…
You can now overexert yourself while Casting Flurry, spending 8% life when you don't have enough Energy. Spending life to Cast Flur…
Casting a Basic Skill while at Maximum Fury causes your Fury to increasingly Drain until you run out, during which your Basic skill…
Lucky Hit: Inflicting Bleeding on an enemy has up to a 72% chance to reduce the Cooldowns of your Skills by 1.0 second.
Death Blow creates a shockwave, dealing 96% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow's C…
Casting a Core Skill has a 54% chance to throw Stun Grenades that deal 540 Physical damage and Stun enemies for 1 second.Your Stun …
Your Core Skills deal 84%[x] increased damage when Consuming 3 Combo Points. Casting Basic Skills always generates 3 Combo Points.
Your Skills gain 0.48%[+] Critical Strike Chance per point of Primary Resource you have when cast, up to 48%[+]. Each point of Prim…
While you have at least 4 stacks of Ferocity, you gain 8.4 Vigor per second.Gaining Ferocity also grants Resolve.
Lucky Hit: Storm Skills have up to a 42% chance to grant 4 Spirit.Your base Storm Skills are now also Werewolf Skills.
Lucky Hit: Storm Skills have up to a 42% chance to grant 4 Spirit.Your base Storm Skills are now also Werewolf Skills.
Basic Skills deal [70 - 100]%[x] increased damage but additionally cost 25 Primary Resource.
Brandish unleashes in all directions dealing [60 - 80]%[x] increased damage.
For each Defensive Skill not on your Action Bar, you deal [15.0 - 25.0]%[x] increased damage and gain its associated Enchantment ef…
After Freeze expires, enemies explode for [100 - 120]% of the damage you dealt to them while Frozen.
Casting Boulder while Hurricane is active causes the Boulder to rotate around you instead. Boulder's damage is increased by 60%[x] …
The Protector can be invoked at range and Pulls inward with its smashes. Enemies in its area take 60%[x] increased damage from your…
Lupine Ferocity's Critical Strike Damage is increased by 240%[x] for consecutive Critical Strikes.
Defensive Skills deal 720 damage to Nearby Poisoned enemies, increased by 50%[x] for every 100 Willpower you have.Current Bonus: 0%…
You can now overexert yourself while Casting Flurry, spending 8% life when you don't have enough Energy. Spending life to Cast Flur…
When you gain Berserking while already Berserk, you become more enraged granting 60%[x] increased damage, 6 Fury per second, and 10…
Your Trap Skills can be thrown and will spawn a Death Trap every 10 seconds when Cast, granting you 36%[x] increased damage for 5 s…
Whirlwind explodes every 3 seconds dealing 720% increased damage as Fire. Critical Strikes with Whirlwind reduce the time until the…
After using Teleport, Close enemies are Pulled to you and Stunned for 3.6 seconds, but Teleport's Cooldown is increased by 20%[x].
Your attacks randomly deal 1% to 360% of their normal damage.
Each time you use a Skill with a Resource Cost, gain 18%[x] increased damage and Resource Cost is increased by 30%[+] for 4 seconds…
Casting a damaging Brawling Skill disables it afterwards. When all of these Skills that are on your Action Bar are disabled, they b…
Each time you use a Skill with a Primary Resource Cost, gain [10 - 15]%[x] increased damage and Resource Cost is increased by 30%[+…
When consuming a Corpse, there is a 48% chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. …