Cowl of the Nameless
Lucky Hit: Imbued Skills have up to a 40% chance to trigger a large explosion, dealing 75% of the damage dealt and applying the Imb…
DIABLO IV DATABASE
Lucky Hit: Imbued Skills have up to a 40% chance to trigger a large explosion, dealing 75% of the damage dealt and applying the Imb…
According to your secondary Spirit Hall choice, your Skills are all additionally Jaguar, Eagle, Gorilla, or Centipede Skills.Your S…
Inflicting Damage Over Time on an enemy has up to a [45 - 60]% chance to reduce the Cooldowns of your Skills by 1 second.
Gain 1 Ferocity every 2 seconds as long as no enemies are Close to you.Your Marksman Skills deal [12.0 - 15.0]%[x] increased damage…
You are permanently Unhindered and leave behind a trail of frost that Chills enemies. Your Chill effects cause enemies to take [10 …
Your maximum number of Skeleton Mages is increased by 1 and they are upgraded to Arch-Mages.Arch-Mages teleport to safety when atta…
Your Darkness Skills Chill enemies for up to 100% and deal [100 - 125]%[x] increased damage to Frozen enemies and bosses.Every 800 …
Critical Strikes deal [80 - 100]%[x] increased damage but your Critical Strike Chance is reduced by 50%[+].
Gain [40 - 50]% increased Strength, Resistance, Armor and Retribution Chance.Retribution gains 50%[+] increased Size.
Dealing 2 different types of Non-Physical damage increases the Potency of your Imbuement Skills by [45 - 60]%[x] and Non-Physical d…
While Wrath of the Berserker is active, you deal [45 - 60]%[x] increased Fire damage.
Casting a Core Skill has a 25% chance to summon a Conjuration of the same element.Each active Conjuration grants: [3.0 - 6.0]%[x] i…
Thorns has a 10% chance to deal [180 - 200]%[x] increased damage.
Dealing direct damage grants [0.80 - 1.00]%[x] increased Critical Strike Damage for each enemy hit within 10 seconds, up to [40 - 5…
When you Cast a non-Channeled Ultimate Skill, it Consumes all of your Energy and deals [0.60 - 0.75]%[x] increased damage per Energ…
Your maximum number of Skeleton Warriors and Skeleton Mages is increased by [2 - 4]. Commanding Skeleton Warriors also causes Skele…
Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skil…
Your Core Skills deal [45 - 60]%[x] increased damage for 0 seconds when Consuming 3 Combo Points. Casting Basic Skills always gener…
Deal [90 - 120]%[x] increased damage to isolated enemies.
Your Freeze effects cause enemies to permanently take [15 - 20]%[x] increased damage from you for each second they are Frozen.
Penetrating Shot bounces off walls and deals [60 - 75]%[x] more damage.
Juggernaut Oath makes your Juggernaut Skills 25% larger but Consumes up to 16 Resolve, granting [4.0 - 6.0]%[x] increased Juggernau…
For each Defensive Skill not on your Action Bar, you deal [15.0 - 25.0]%[x] increased damage and gain its associated Enchantment ef…
Whirlwind deals [75 - 90]% increased damage and pulls enemies to you every 2 seconds.
Zeal deals [43 - 53]%[x] increased damage and gains the Death or Glory Variant for free.
Blood Howl is automatically cast when you Shapeshift into a Werewolf and every 4 seconds while in Werewolf form. In addition, you g…
Blessed Hammer deals [80 - 100]%[x] increased damage.Lucky Hit: Up to a 20% chance to spawn a base Blessed Hammer on the target hit.
Cast Shock Skill damage leaves enemies Magnetized for 4 seconds, causing them to emit Crackling Energy and receive [40.0 - 60.0]%[x…
Every 6th attack from each Minion is empowered, exploding for [975 - 1,650] Physical damage.
Arbiter form increases Aura Potency by 30% and Wing Strike damage by [87 - 100]%[x]